SMS:2D Mesh Polygon Properties: Difference between revisions

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The following polygon attributes can be set:
The following polygon attributes can be set:
* '''Mesh Type''' - Specify the mesh generation algorithm. The following options are available:
* '''Mesh Type''' – Specify the mesh generation algorithm. The following options are available:
** [[Patch]]
** [[Patch]]
** [[Paving]]
** [[Paving]]
** [[Scalar Paving Density]].
** [[Scalar Paving Density]].
* '''Bathymetry Type''' - Specify the bathymetry source for assignment to the mesh. The following options are available:
* '''Bathymetry Type''' – Specify the bathymetry source for assignment to the mesh. The following options are available:
** Constant - assignes a constant elevation value to all nodes in the mesh
** Constant – assignes a constant elevation value to all nodes in the mesh
** Scatter Set - [[SMS:Scatter Interpolation|interpolates]] elevation values from the specified [[SMS:Scatter Module|scatter set]]
** Scatter Set – [[SMS:Scatter Interpolation|interpolates]] elevation values from the specified [[SMS:Scatter Module|scatter set]]
** Existing Mesh - interpolates elevation values from an existing 2D mesh
** Existing Mesh – interpolates elevation values from an existing 2D mesh
* '''Material''' - [[SMS:Assign Material Type (Mesh_Elements)|material type]] to assign to elements created within the polygon
* '''Material''' – [[SMS:Assign Material Type (Mesh_Elements)|material type]] to assign to elements created within the polygon
* '''Arc Options''' - Used to modify the feature vertices along the arc. The arc must be selected in the polygon preview window. The following options are available:
* '''Arc Options''' – Used to modify the feature vertices along the arc. The arc must be selected in the polygon preview window. The following options are available:
** Use Original Vertices
** Use Original Vertices
** Distribute Vertices - Change the number of vertices along the arc. A bias can be specified rather than distributing the vertices with a constant spacing.
** Distribute Vertices – Change the number of vertices along the arc. A bias can be specified rather than distributing the vertices with a constant spacing.
* '''Node Options''' - When the mesh type is set to [[Patch]], the node options are used to define the 3 or 4 sides for the patch mesh generation. If a feature point is selected in the polygon preview window, the following options are available:
* '''Node Options''' – When the mesh type is set to [[Patch]], the node options are used to define the 3 or 4 sides for the patch mesh generation. If a feature point is selected in the polygon preview window, the following options are available:
** Split - The mesh generation algorithm will treat the two arcs meeting at the feature point as separate sides.
** Split – The mesh generation algorithm will treat the two arcs meeting at the feature point as separate sides.
** Merge - The mesh generation algorithm will treat the two arcs meeting at the feature point as a single side.
** Merge – The mesh generation algorithm will treat the two arcs meeting at the feature point as a single side.
** Degenerate Edge - The mesh generation algorithm will treat the two arcs meeting at the feature point as a "degenerate edge." When using a degenerate edge, the Patching algorithm will require only 3 sides to be defined. This option is only valid for meshes which allow triangular elements. Only one degenerate edge can be specified per feature polygon.
** Degenerate Edge – The mesh generation algorithm will treat the two arcs meeting at the feature point as a "degenerate edge." When using a degenerate edge, the Patching algorithm will require only 3 sides to be defined. This option is only valid for meshes which allow triangular elements. Only one degenerate edge can be specified per feature polygon.


== Related Topics ==
== Related Topics ==

Revision as of 16:44, 30 October 2012

The 2D Mesh Polygon Properties dialog is used to set meshing options for the conceptual model. See Mesh Generation for a discussion of the conceptual modeling approach.

The following polygon attributes can be set:

  • Mesh Type – Specify the mesh generation algorithm. The following options are available:
  • Bathymetry Type – Specify the bathymetry source for assignment to the mesh. The following options are available:
    • Constant – assignes a constant elevation value to all nodes in the mesh
    • Scatter Set – interpolates elevation values from the specified scatter set
    • Existing Mesh – interpolates elevation values from an existing 2D mesh
  • Materialmaterial type to assign to elements created within the polygon
  • Arc Options – Used to modify the feature vertices along the arc. The arc must be selected in the polygon preview window. The following options are available:
    • Use Original Vertices
    • Distribute Vertices – Change the number of vertices along the arc. A bias can be specified rather than distributing the vertices with a constant spacing.
  • Node Options – When the mesh type is set to Patch, the node options are used to define the 3 or 4 sides for the patch mesh generation. If a feature point is selected in the polygon preview window, the following options are available:
    • Split – The mesh generation algorithm will treat the two arcs meeting at the feature point as separate sides.
    • Merge – The mesh generation algorithm will treat the two arcs meeting at the feature point as a single side.
    • Degenerate Edge – The mesh generation algorithm will treat the two arcs meeting at the feature point as a "degenerate edge." When using a degenerate edge, the Patching algorithm will require only 3 sides to be defined. This option is only valid for meshes which allow triangular elements. Only one degenerate edge can be specified per feature polygon.

Related Topics

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