SMS:Texture Mapping Workflow

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Revision as of 15:50, 16 August 2019 by Jcreer (talk | contribs)
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Currently SMS supports images displayed in the background and texture maps draped over TINS, grids, and meshes. To create a texture map, do the following:

1. Import data.
  1. Import a georeferenced image.
  2. Create or import a scatter set, 2D grid, quadtree, or mesh geometry.
2. Set display options.
  1. Open the Display Options and go to the General tab.
  2. In the Texture Mapping section, change the Display Location to match the imported location.
3. View display.
  1. Use the Rotate Rotate Tool.svg, Pan Pan Tool.svg, and Zoom Zoom Tool Icon.svg tools.
  2. Use the View menu commands found in the Display menu.
  3. Use the Frame Frame Macro.svg command to center and resize the display as needed.