SMS:Build Polygons: Difference between revisions

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While most feature objects can be constructed with tools in the Tool Palette, polygons are constructed with the Build Polygons feature object command. Since polygons are defined by arcs, the first step in constructing a polygon is to create the arcs forming the boundary of the polygon. All closed loops will be formed into polygons. Before defining material zones or creating meshes from a coverage, the Build Polygons command must be used first.
While most feature objects can be constructed with tools in the Tool Palette, polygons are constructed with the [[SMS:Map Feature Objects Menu|''Feature Objects'']] | '''Build Polygons''' menu command. Since polygons are defined by arcs, the first step in constructing a polygon is to create the arcs forming the boundary of the polygon. All closed loops will be formed into polygons.  
 
Before defining material zones or creating meshes from a coverage, the '''Build Polygons''' command must be used.
 
Once polygons exist in the project, the '''Select Polygon''' tool becomes active. If a polygon cannot be selected with the '''Select Polygon''' tool, check to see if the arcs in the polygon are making a closed loop by removing any gaps, then use the '''Build Polygons''' command again.
 
Generally, nodes and vertices can be moved on a polygon to reshape it without causing the polygon to disappear. Deleting an arc in the polygon so that it no longer makes a closed loop, will cause polygon to be removed and the '''Build Polygons''' command will need to be used again if the closed loop is reformed. If creating an additional closed loop after using the '''Build Polygons''' command, such as creating a new arc to split an existing polygon, the command must be used again to create the new polygon.
 
==Related Topics==
* [[SMS:Map Feature Objects Menu|Feature Objects Menu]]
* [[SMS:Feature Objects Types|Feature Objects Types]]
 
 
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[[Category:SMS Map|B]]

Latest revision as of 18:33, 15 July 2016

While most feature objects can be constructed with tools in the Tool Palette, polygons are constructed with the Feature Objects | Build Polygons menu command. Since polygons are defined by arcs, the first step in constructing a polygon is to create the arcs forming the boundary of the polygon. All closed loops will be formed into polygons.

Before defining material zones or creating meshes from a coverage, the Build Polygons command must be used.

Once polygons exist in the project, the Select Polygon tool becomes active. If a polygon cannot be selected with the Select Polygon tool, check to see if the arcs in the polygon are making a closed loop by removing any gaps, then use the Build Polygons command again.

Generally, nodes and vertices can be moved on a polygon to reshape it without causing the polygon to disappear. Deleting an arc in the polygon so that it no longer makes a closed loop, will cause polygon to be removed and the Build Polygons command will need to be used again if the closed loop is reformed. If creating an additional closed loop after using the Build Polygons command, such as creating a new arc to split an existing polygon, the command must be used again to create the new polygon.

Related Topics