Template:Define Mesh Polygon Workflow: Difference between revisions

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:#Mesh types include [[SMS:Patch|Patch]], [[SMS:Paving|Paving]], and [[SMS:Paving#Scalar Paving Density|Scalar Paving Density]].
:#Mesh types include [[SMS:Patch|Patch]], [[SMS:Paving|Paving]], and [[SMS:Paving#Scalar Paving Density|Scalar Paving Density]].
:#Bathymetry types include a constant value, interpolate elevation values from a [[SMS:Scatter Module|scatter set]], or interpolate elevation from an existing [[SMS:Mesh Module|mesh]].
:#Bathymetry types include a constant elevation value, interpolate elevation values from a [[SMS:Scatter Module|scatter set]], or interpolate elevation from an existing [[SMS:Mesh Module|mesh]].
:#Material types can be assigned to a polygon using materials previously created in [[SMS:Materials Data|''Materials Data'']] dialog.
:#Material types can be assigned to a polygon using materials previously created in [[SMS:Materials Data|''Materials Data'']] dialog.
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Revision as of 15:35, 9 September 2015

1. Select a polygon and open the 2D Mesh Polygon Properties dialog.
  1. Use the Select Poylgon tool to select a polygon.
  2. Double-click on the selected polygon or use the Feature Objects | Attributes menu command.
2. Set the Mesh Type, Bathymetry Type, and Material Type for the polygon.
  1. Mesh types include Patch, Paving, and Scalar Paving Density.
  2. Bathymetry types include a constant elevation value, interpolate elevation values from a scatter set, or interpolate elevation from an existing mesh.
  3. Material types can be assigned to a polygon using materials previously created in Materials Data dialog.
3. Preview and edit the polygon mesh.
  1. Select the Preview Mesh button.
  2. Use the preview tools to edit the mesh.
  3. Set Arc Options to distribute vertices.
  4. Use Node Options to change how arcs are treated when using a patch mesh type.