Template:SEEP2D Assign Materials Workflow

From XMS Wiki
This is the approved revision of this page, as well as being the most recent.
Jump to navigationJump to search
1. Build polygons.
Polygons are not created automatically when arcs are enclosed. To create polygons:
  1. Use the Feature Objects | Build Polygons command.
2. Define materials.
  1. Select the Edit | Materials menu command.
  2. Define SEEP2D materials in the SEEP2D tab of the Materials dialog.
3. Assign materials to polygons.
  1. Double-click on polygons using the Select Polygon GMS Select Polygon Tool.svg tool.
  2. Assign materials using the Attribute Table dialog.