GMS:Converting 3D Scatter Points to Other Data Types

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3D Scatter Point Module
Sample Interp.png
3D Scatter Point
Interpolating with 3D Scatter Points
Converting 3D Scatter Points to Other Data Types
Bounding Grid
3D Scatter Point Display Options
3D Scatter Point Tool Palette
Active/Inactive Points
Inverse Distance Weighted
3D Scatter Point Commands

3D scatter points may be converted to 3D mesh nodes or observation points by using the following commands available either in the Scatter Points menu or by right-clicking on a scatter set in the Project Explorer:

Scatter Points → Mesh Nodes

The Scatter Points → Mesh Nodes command is used to convert each of the scatter points to a 3D mesh node. The nodes can then be used to generate a mesh using the Tessellate command in the Mesh menu. The Mesh menu can be made visible by selecting the 3D Mesh module.

Scatter Points → Obs. Pts.

The Scatter Points → Obs. Pts. command in the Scatter Points menu of the 3D Scatter Point module creates a new observation coverage with one observation point for each of the 3D scatter points in the active scatter point set. The measured values for the new observation points are taken from the scatter set's active dataset values.

MODPATH Starting Locations

The Convert To → MODPATH Starting Locations command creates MODPATH starting locations from the 3D scatter sets selected in the Project Explorer. A new particle set is created for each 3D scatter point set. This command is available by right-clicking on a 3D scatter set in the Project Explorer. MODPATH starting locations can also be converted to 3D scatter points via the MODPATH menu.