GMS:Materials: Difference between revisions

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Many of the data types supported by GMS (ex., elements, solids, borehole regions) have a material ID associated with each object. This material ID is an index into a list of material types. These material types often represent different types of soil or rock. A global list of material attributes is maintained that can be edited using the '''Materials''' command in the ''Edit'' menu.
Many of the objects in GMS (ex., elements, solids, borehole regions) have an associated material. Materials typically represent a type of soil or rock. A global list of materials is maintained and can be edited using the '''Materials''' command in the ''Edit'' menu.
 
==Materials Dialog==
[[Image:Material_Tools.png|thumb|92 px|Insert, delete, move up, move down buttons]]
[[Image:Material_Tools.png|thumb|92 px|Insert, delete, move up, move down buttons]]
The Materials are listed in a table or spreadsheet. New materials can be created by typing in the last row, or by copying and pasting from a spreadsheet, or by selecting the '''Insert''' button.
The Materials are listed in a spreadsheet. Materials have an ID, name, color and pattern. New materials can be created by typing in the last row, or by copying and pasting from a spreadsheet, or by selecting the '''Insert''' button. The dialog also has tabs showing model specific properties for each [[GMS:Numerical Models|numerical model]] in use.


Materials have an ID, name, color and pattern. If a [[GMS:Numerical Models|numerical model]] interface is active (MODFLOW, FEMWATER etc.), the ''Materials'' dialog will show a tab control for each active model. Additional columns in the spreadsheet are added  which correspond to the appropriate properties for the model.
[[Image:GMSMaterials.jpg|thumb|none|left|400 px|An example of the ''Materials'' dialog.]]


A legend showing all the materials can be displayed in the [[GMS:The GMS Window|Graphics Window]]. The legend can be turned on and off in the ''Display Options'' dialog.
==Materials Legend==
A legend showing all the materials can be displayed in the [[GMS:The GMS Window|Graphics Window]]. The legend can be turned on and off in the [[GMS:Display_Options|Display Options]] dialog.


==Materials File==
The material names, colors, patterns, and transparencies can be exported by selecting the '''Export''' button. This will save out a "material" file with a *.mat extension. This file can be imported into GMS using the ''File'' | '''Open''' command.
The material names, colors, patterns, and transparencies can be exported by selecting the '''Export''' button. This will save out a "material" file with a *.mat extension. This file can be imported into GMS using the ''File'' | '''Open''' command.
[[File:GMSMaterials.jpg|thumb|none|left|400 px|An example of the ''Materials'' dialog.]]


==Related Topics==
==Related Topics==

Revision as of 19:28, 22 October 2014

Many of the objects in GMS (ex., elements, solids, borehole regions) have an associated material. Materials typically represent a type of soil or rock. A global list of materials is maintained and can be edited using the Materials command in the Edit menu.

Materials Dialog

Insert, delete, move up, move down buttons

The Materials are listed in a spreadsheet. Materials have an ID, name, color and pattern. New materials can be created by typing in the last row, or by copying and pasting from a spreadsheet, or by selecting the Insert button. The dialog also has tabs showing model specific properties for each numerical model in use.

File:GMSMaterials.jpg
An example of the Materials dialog.

Materials Legend

A legend showing all the materials can be displayed in the Graphics Window. The legend can be turned on and off in the Display Options dialog.

Materials File

The material names, colors, patterns, and transparencies can be exported by selecting the Export button. This will save out a "material" file with a *.mat extension. This file can be imported into GMS using the File | Open command.

Related Topics