GMS:Saving an MT3DMS Simulation: Difference between revisions

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Once an MT3DMS simulation has been created and checked for potential problems with the [[GMS:Model Checker|Model Checker]], the final step is to save the simulation to disk and run MT3DMS. MT3DMS simulations are saved using the '''''Save''''' and '''''Save As''''' commands in the '''''File''''' menu.
{{MT3DMS Links}}
Once an MT3DMS simulation has been created and checked for potential problems with the [[GMS:Model Checker|''Model Checker'']], the final step is to save the simulation to disk and run MT3DMS. MT3DMS simulations are saved using the '''Save''' and '''Save As''' commands in the ''File'' menu.


Selecting the Save command saves the GMS project including the model simulation.  By default the model simulation will be saved to the same location as the GMS project.  However, in the Save dialog the path for the model simulation can be specified to be different from the project file if the "Match model names with project name" toggle is unchecked.  This is done with the Browse buttons next to each model.  
Selecting the '''Save''' command saves the GMS project including the model simulation.  By default the model simulation will be saved to the same location as the GMS project.  However, in the ''Save'' dialog the path for the model simulation can be specified to be different from the project file if the ''Match model names with project name'' option is unchecked.  This is done with the '''Browse''' buttons next to each model.  


An MT3DMS simulation is saved to a set of input files.  The MT3DMS super file is a special type of file which is used to organize the set of files used in a simulation. The names of all of the input and output files associated with a simulation are saved in the super file.  When MT3DMS is launched, the name of the super file is automatically passed to the MT3DMS executable.
An MT3DMS simulation is saved to a set of input files.  The MT3DMS super file is a special type of file which is used to organize the set of files used in a simulation. The names of all of the input and output files associated with a simulation are saved in the super file.  When MT3DMS is launched, the name of the super file is automatically passed to the MT3DMS executable.
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This content also applies to [[GMS:RT3D|RT3D]], [[GMS:SEAM3D|SEAM3D]] and [[GMS:PHT3D|PHT3D]].
This content also applies to [[GMS:RT3D|RT3D]], [[GMS:SEAM3D|SEAM3D]] and [[GMS:PHT3D|PHT3D]].


{{Navbox GMS}}
{{Navbox GMS}}
[[Category:MT3DMS]]
[[Category:MT3DMS]]
[[Category:PHT3D]]
[[Category:PHT3D]]

Latest revision as of 16:25, 15 November 2017

MT3DMS
Pre-processing
MT3DMS Commands
Building an MT3DMS Simulation
MT3DMS Packages
ICBUND Array
Saving an MT3DMS Simulation
Post-processing
MT3DMS Display Options
Importing an MT3DMS Simulation
Calculate Mass
Tutorials
MT3DMS Tutorials
Packages
Basic Transport Package Dialog
MT3DMS Source/Sink Mixing Package
Chemical Reaction Package
Transport Observation Package

Once an MT3DMS simulation has been created and checked for potential problems with the Model Checker, the final step is to save the simulation to disk and run MT3DMS. MT3DMS simulations are saved using the Save and Save As commands in the File menu.

Selecting the Save command saves the GMS project including the model simulation. By default the model simulation will be saved to the same location as the GMS project. However, in the Save dialog the path for the model simulation can be specified to be different from the project file if the Match model names with project name option is unchecked. This is done with the Browse buttons next to each model.

An MT3DMS simulation is saved to a set of input files. The MT3DMS super file is a special type of file which is used to organize the set of files used in a simulation. The names of all of the input and output files associated with a simulation are saved in the super file. When MT3DMS is launched, the name of the super file is automatically passed to the MT3DMS executable.

When an MT3DMS simulation is saved, the names of the other MT3DMS input files are automatically patterned after the name of the super file. For example, if the super file is named sampmod.mts, the other files are named sampmod.btn, sampmod.ssm, etc.

This content also applies to RT3D, SEAM3D and PHT3D.