GMS:TIN Commands: Difference between revisions

From XMS Wiki
Jump to navigationJump to search
No edit summary
No edit summary
Line 44: Line 44:
* [[GMS:Horizons_to_HUF|'''Horizons → HUF''']]  
* [[GMS:Horizons_to_HUF|'''Horizons → HUF''']]  
<blockquote> Opens the ''Horizons &rarr; HUF'' wizard to create [[GMS:HUF_Package|MODFLOW HUF]] data from TINs and boreholes. TINs or boreholes with horizon data defined are required, along with a MODFLOW simulation which uses the HUF package. </blockquote>
<blockquote> Opens the ''Horizons &rarr; HUF'' wizard to create [[GMS:HUF_Package|MODFLOW HUF]] data from TINs and boreholes. TINs or boreholes with horizon data defined are required, along with a MODFLOW simulation which uses the HUF package. </blockquote>
* Zoom To Extents
* '''Zoom To Extents'''
{{Version GMS 10.1}}
{{Version GMS 10.1}}
<blockquote>Frames the Graphics Window around the selected objects.</blockquote>
<blockquote>Frames the Graphics Window around the selected objects.</blockquote>

Revision as of 14:46, 7 August 2014

GMS Commands
Common
File
Edit
Display
Modules
TINs
Boreholes
Solids
Mesh (2D)
Grid (2D)
Scatter Points (2D)
Interpolation (2D and 3D)
Mesh (3D)
Grid (3D)
Scatter Points (3D)
Feature Objects
GIS
UGrid
Models
FEMWATER
MODAEM
MODFLOW
mod-PATH3DU
MODPATH
MT3DMS
SEAWAT
SEEP2D
T-PROGS
UTEXAS

When the TIN module is active, the following commands can be found in the TIN menu:

Creates a new TIN and opens the TIN Properties dialog.

  • Lock All Vertices

Since it is possible to accidentally drag points, vertices can be "locked" to prevent them from being dragged or edited by toggling on this command.

Opens the Preferences dialog to the settings affecting TINs.

Creates triangles from existing vertices on the active TIN using the Delauney criteria. If triangles already exist, they will be deleted.

Opens the Subdivision Factor dialog letting the user enter a factor by which existing triangles will be split into smaller triangles.

Creates a new 2D Scatter Point set from the vertices of the active TIN. The scatter points could then be used for interpolation.

Creates a new 2D mesh from the active TIN, preserving the triangles.

Creates a 3D mesh, or adds onto an existing 3D mesh, by filling in the space between two TINs. A 2D mesh must exist and is used as a projection mesh for the 3D elements. Two TINs must be selected.

Opens the Horizons to Solids wizard which can be used to create solids from a combination of boreholes, TINs and conceptual models.

Opens the Horizons to Mesh wizard which can be used to create a 3D mesh from a combination of boreholes, TINs and conceptual models.

Creates a new coverage containing a polygon derived from the outer boundary of the TIN.

Creates a new coverage containing polygons derived from the thiessen polygons of the TIN.

  • TIN Contours → Arcs

Creates a new coverage containing feature arcs derived from the linear contours displayed on the TIN.

  • Vertex Strings → Arcs

Creates a new coverage containing a feature arc derived from the vertex string on the TIN (if one exists).

  • TIN → Extruded Solid

Opens the Extrude/Offset Tin → Solid dialog which is used to extrude the TIN vertically up or down to form a solid.

Creates a solid by extruding one or more TINs to a base elevation and then performing a set operation to remove the solid portions outside the TINs.

Inserts edges into the TIN from a defined breakline, splitting or swapping triangles as necessary.

  • Select Boundary Triangles

Selects triangles on the outer boundary which meet the "long and thin" criteria specified in TIN settings.

  • Snap Vertices to TIN

Given some selected vertices, moves them so that they are on the surface of a TIN selected from a dialog.

  • Intersect TINs

Displays the intersection line between two selected TIN surfaces (if they intersect).

Opens the Horizons → HUF wizard to create MODFLOW HUF data from TINs and boreholes. TINs or boreholes with horizon data defined are required, along with a MODFLOW simulation which uses the HUF package.

  • Zoom To Extents

Frames the Graphics Window around the selected objects.


Related Topics