SMS:Element Patch Workflow

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To create an element patch from an existing mesh, do the following:

1. Define area of mesh where the patch will be applied.
  1. Using the Create Nodestrings SMS Create Nodestring Tool.svg tool, create nodestrings enclosing the area to be patched.
    • The nodestrings do need to create an enclosed area without any gaps.
    • Four nodestrings are used to patch a paved area; three nodestrings are used to pave a patched area.
2. Convert section of mesh to the Map module.
  1. Using the Select Nodestrings SMS Select Nodestring Tool.svg tool, select the nodestrings.
  2. Select the Data | Mesh→Map command.
  3. In the Mesh→Map dialog, select the Nodestrings → Arcs option.
  4. Click on Create New Coverage.
  5. In the New Coverage dialog, select the Mesh Generator type.
3. Generate mesh with patch elements.
Using the new Mesh Generator coverage in the Project Explorer, do the following:
1. Set vertex spacing on arcs to define mesh element size.
  1. Using the Select Feature Arc SMS Select Arc Tool.svg tool, select arc(s) and use the Redistribute right-click command.
  2. Use the Redistribute Vertices dialog to set the vertex distribution.
2. Create polygons in the Mesh Generator coverage.
Polygons are not created automatically when arcs are enclosed. To create polygons:
  1. Use the Feature Objects | Build Polygons command.
3. Specify mesh type for each polygon (pave / patch / none).
1. Select a polygon and open the 2D Mesh Polygon Properties dialog.
  1. Use the Select Poylgon SMS Select Polygon Tool.svg tool to select a polygon.
  2. Double-click on the selected polygon or use the Feature Objects | Attributes menu command.
2. Set the Mesh Type, Bathymetry Type, and Material Type for the polygon.
  1. Mesh types include Patch, Paving, Scalar Paving Density, and Constant Paving Density.
  2. Bathymetry type describes the elevation/topography source for the mesh nodes. Bathymetry types include a constant elevation value, interpolated elevation values from a scatter set, or interpolated elevation values from an existing mesh.
  3. Material types can be assigned to a polygon using materials previously created in Materials Data dialog.
3. Preview and edit the polygon mesh.
  1. Select the Preview Mesh button.
  2. Use the preview tools to edit the mesh.
  3. Set Arc Options to adjust distribution of vertices.
  4. Use Node Options to change how arcs are treated when using a patch mesh type.
4. Generate mesh from the Mesh Generator coverage.
  1. Select the Mesh Generator coverage and use the Map → 2D Mesh right-click command.
  2. Review the mesh quality for the newly generated mesh.
4. Merge meshes.
  1. Select multiple meshes using the Shift key.
  2. Right-click on a mesh and select the Merge 2D Meshes command.
  3. Use the Mesh Merge Options dialog to specify how the meshes should be merged.